[Trisquel-devel] How to contribute

MAX PUX isleofmax at gmail.com
Mon Nov 18 20:37:14 CET 2013


Thank you very much for the response. I will try to look at the bugs and to
learn bash scripting.

bye,
   Massimo




2013/11/18 Andrew Lindley <leny2010 at member.fsf.org>

> Hi Massimo, Welcome
>
> There's no volunteers programme or anything like that.  For my own part
> I've found there's plenty to do that really requires little more than than
> a bit of appication and being prepared to find out for yourself.  For
> example, there's value in triaging bugs in the issues database and turning
> them into smart bug reports.  A surprising number of bug reporters haven't
> bothered to search upstream or the web and often things can be flagged to
> be put into upstream status after just doing a basic search.
>
>  If you hanker for a bit of actually fixing bugs then there are bugs which
> can be fixed with no more than a plain text edtior, reading this [1],
> learning git, a bit of bash, command line and some sed.  Assuming you know
> the basics of testing your patches yourself, which if you've got COBOL
> experience from the workplace will be second nature to you.  Reading
> package maint-guide is helpful for the detail of the full manual package
> creation and maintenance process if you need to do more advanced things.
>
> Generally my approach is derived from the advice in maint-guide that you
> need the commitment to work it out for yourself and keep trying until you
> get it right.  It is self evident that the actual Trisquel developers have
> even less time than the Debian ones to teach people the ropes.  Just
> persisting with what you can do wih your own resources and being prepared
> to do the reading is more than most do.
>
> [1] https://trisquel.info/en/wiki/package-helpers
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> Trisquel-devel at listas.trisquel.info
> http://listas.trisquel.info/mailman/listinfo/trisquel-devel
>
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